Additional Rules Battlefleet Gothic
Suggested Rules for the Tau in Gothic Campaign Refits and Skills
|
Tau Refits Tables
Kroot use the standard refits table in the rule book.
+10% to points cost of ship per refit.
|
Engine Refits
|
1
|
Secondary reactors: +2D6 on AAF
| |
2
|
Series thrusters: When on 'Come To New Heading' special orders you may make the extra
turn any time during movement
| |
3
|
Manoeuvring thrusters: -5cm from needed distance to turn
| |
4
|
Inertial Arresters: +1 Ld to 'Burn Retros' or 'Come To New Heading'
| |
5
|
Auxiliary power relays: +5cm speed
| |
6
|
Navigational shields: Blast markers do not slow the ship down
|
|
Ship Refits
|
1
|
Improved sensor spines: +2 Ld when enemy is on special orders
| |
2
|
Independent shield generators: Shield strength is not affected by being crippled
| |
3
|
Drone damage control: 2 extra D6 to repair in the end phase unless in contact with blast markers
| |
4
|
Crystalline composite hull: Increase damage by 10%
| |
5
|
Blacksun filter comms net: Does not suffer -1 Ld when in contact with blast markers
| |
6
|
Overload shield capacitors: 6+ save against hits against shields
|
|
Weapons Refits
|
1
|
Stealth line shield harmonics: Enemy suffers a right column shift when using the gunnery table
| |
2
|
Farsight targeters: Rail batteries receive the left shift for within 15cm on all ranges
| |
3
|
Multi Targeter: Can choose which target to shoot at
| |
4
|
Decoy Launchers: (Once per game) Decoys are launched which confuse the enemy, 6+ save
against all hits (not against shields)
| |
5
|
Heightened guidance filters: All weapons ranges (excluding ordnance) is increased by 10cm
| |
6
|
Motion-tracking targeters: When on 'All Ahead Full', 'Burn Retros' and 'Come To New Heading', firepower
is reduced by 25% not 50%
|
|
Crew Skills Table
Note: Kroot Do not have crew skills.
|
1
|
Expert Gunnery: Re-roll failed command check to lock-on (once per battle)
| |
2
|
Skilled Engineers: When on 'All Ahead Full' you may re-roll the extra movement D6,
the second roll stands even if it's worse (once per battle)
| |
3
|
Adept Trimsman: +1 Ld to use 'Come To New Heading' special orders
| |
4
|
Excellent pilots: (Yeld'I) 4+ save to fighters
| |
5
|
Disciplined crew: Once per battle can re-roll a failed leadership test or command check
| |
6
|
Elite command crew: Once per battle can automatically pass a Leadership test or command check
|
|
Campaign Promotion Table
|
Renown
|
Title
|
Leadership
|
Bonus
|
Notes
| |
1-5
|
El'Kor
|
0
|
1 re-roll
|
-
| |
6-10
|
El'Kais'Kor
|
+1
|
1 re-roll
|
-
| |
11-20
|
El'Mont'Yr
|
+1
|
2 re-rolls
|
-
| |
21-30
|
O'Kor
|
+2
|
2 re-rolls
|
-
| |
31-50
|
O'Kais'Kor
|
+2
|
2 re-rolls
|
+1 boarding
| |
51+
|
O'Shovah
|
+2
|
2 re-rolls
|
+2 boarding
|
|
Top of Page
Date: 13/07/2002
Submitted by: Ray Bell
|