Additional Rules Battlefleet Gothic
Project: Distant Darkness
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I am very happy to be able to present Project: Distant Darkness. This presents cutting edge vessels from the Tau, new developments,
background, new fleet lists, scenarios and loads more to add to your games. It has been put together by a dedicated group of BFG players,
lead by horizon/Roy, so congratulations to them all.
Thanks, CyberShadow
Project: Distant Darkness (in PDF format) - Version 1.0
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From the introduction...
A few Tau’cyr ago Tau High Command decided to initiate a project that would change Tau warfare in space. The Unity would finally receive
a fleet that had the potential to sweep through new systems. A fleet which would spearhead the Fourth Phase Expansion and more. It was at that
time that project Distant Darkness was initiated. My dream of a Great expanding Unity.
Then we suffered a major drawback. At the meeting at the Orbital City of D’yanoi, the administration reported that the needed resources to
start work on a full fledged fleet would have a too high of an impact on Tau industry. High Command was quick, too quick in my opinion, to
reduce the size of the project. After a short round of voting, won by the conservative majority, it was elected that only the Lar’shi’vre
would be subject to the project group.
I put my initial disappointment aside because if this is what the Unity wants then I will serve for the Greater Good. I made it my task to
create a combat vessel which would strike fear into our enemies, be they Gue’la, Or’leath or otherwise.
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Submitted: 23/10/2008
Submitted by: blackhorizon
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