Additional Rules
Epic 40K - Genestealers

Brood Brothers and Brood Armoured



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General Notes and Design
Special Rules and Statistics
Genestealer Cult Fate Cards
The Coven and Inner Circle
Brood Brothers and Brood Armoured
Ork Brood Brothers - Claw Bruverz
Daemons, Mutants and Beastmen



Notes

I guess that this is the detachment that really started me off. This may sound a bit strange, since a Genestealer army should centre around its Genestealers, and if I like Brood Brothers then why not collect an Imperial Guard army? Well, the thought of a huge mob of fanatical supporters with only basic weapons, charging towards the enemy with no thought for their own safety captured my imagination. Dont get me wrong, Genestealers are probably my favourite creature in the 40K Universe, but you have to like Brood Brothers. These are fairly standard and logical detachments, made up of a lot of human infantry supported by short range armour and close combat Genestealers. There is also a diversity of troop types from the Imperial Guards ranks, to give the 'Stealer player a chance to build specialised detachments. However, any Imperial Guard players are going to find these detachments seriously short on hard hitting tanks. I have only included tanks if I can really justify them being there, and so there are not many. The entire army has a maximum range of 45cm, with no fliers or artillery.

Background

While it is unlikely that a Genestealer Cult actively tries to infect members of the local militia or Planetary Defence Force, it is perhaps inevitable that eventually this will happen. If successful, a cult has much to gain from this. PDF troops have access to a range of equipment and armour otherwise unavailable to a cult or standard citizens. And, while it is often noticed if a detachment of heavy armour goes 'missing', an established cult is able to turn vast numbers of troops and equipment suddenly, and before others are able to react.

A Genestealer Cult is always surrounded by a huge number of people, from ordinary lives and jobs who have been 'infected' or simply those who seek to belong to something and are almost unaware of the motives and reasons for the cult. They are often armed with basic weapons and have surprising resources. However, the more unusual and powerful weapons and equipment is often out of reach to a cult, and this, coupled with the Genestealers innate nature to fight at a close range often dictates the forces and tactics used.

Perhaps the strongest weapons of the Brood Brothers are their utter fanaticism and dedication to the cult and their large numbers.

Detachment Cards

Brood Brother
Command: You must choose a commander.
1 Detachment HQ +25
0-1 4th Generation Hybrid 15
Extra: Include a Psyker +10
Coven Limo1 +8
Chimera 1 +14
Main Force: Make up to ten choices from the following list.
1-2 Human Brood Brothers 7 each
Extra: Upgrade to Brood Brother Support +7 each
Include a Psyker (One stand only) +10
Chimera +14
1-2 Brood Cavalry 10 each
1-2 Brood Bikes 8 each
1-2 Walkers 8 each
Support Force: Make up to ten choices from the following list, but you may not exceed the number of choices made on the Main Force list.
1-2 Purestrain Genestealers 10 each
1-2 3rd Generation Hybrids 8 each
Extra: Upgrade to 2nd Generation2 +1 each
Upgrade to 1st Generation2 +2 each
Include a Psyker (One stand only) +10
Coven Limo3 +8 each
Chimera3 +14
1-3 Support Weapons 18 each
Extra: Truck +5 each
1 Leman Russ 32
1 Hellhound 12
1 Hydra 28
1 Griffon 19
1 Chimera 14
Chain Of Command: 4th Gen Hybrid > Hybrid > Brood Brother > Any
Any part of this detachment can be designated HQ, subject to the chain of command. If the original HQ is destroyed then the next unit in the chain of command becomes the new HQ.
Notes:
Brood Telepathy - See Special Rules
Protect the Father - See Special Rules
1 Choose one only
2 Choose one only
3 Choose one only

Brood Armoured
Command: You must choose a commander.
1 Detachment HQ +25
0-1 4th Generation Hybrid 15
Extra: Include a Psyker +10
Coven Limo1 +8
Chimera 1 +14
Main Force: Make up to ten choices from the following list.
1-2 Leman Russ 32 each
1-2 Griffon 19 each
1-2 Hellhound 12 each
Support Force: Make up to ten choices from the following list, but you may not exceed the number of choices made on the Main Force list.
1-2 Human Brood Brothers 7 each
Extra: Upgrade to Brood Brother Support +7 each
Chimera +14
1-3 Support Weapons 18 each
Extra: Truck +5 each
1-2 Hydra 28 each
Chain Of Command: 4th Gen Hybrid > Brood Brother > Tank > Any
Any part of this detachment can be designated HQ, subject to the chain of command. If the original HQ is destroyed then the next unit in the chain of command becomes the new HQ.
Notes:
Brood Telepathy - See Special Rules
Protect the Father - See Special Rules
1 Choose one only

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Date: 19/09/2001
Feedback on these rules: cybershadow@epic40k.co.uk